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Glossary of Tennis
Terms |
Tennis
- Glossary of Terms follows below: |
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EF
Eastern Grip This grip is the
classic grip used most often by beginning students; it
is considered the easiest grip to use when learning
the forehand shot. Although it is underused by
pro tennis players, in favor of the Semi-Western grip,
it is still used by some. It places your palm on
the side plane of your handle, parallel to the plane
of your strings. With your wrist straight and
relaxed, the Eastern grip results in a vertical
racquet face when your racquet is even with your front
hip. For a classic swing style, this is the most
natural and physically most secure relationship
between body, racquet, and point of contact. The
Eastern is also the most versatile forehand grip,
because you can easily tilt upward for slice or keep
the racquet face vertical to hit topspin. Many players
find that they can hit heavier topspin and better
handle the high kick of the opponent's topspin with
the more western grips, though, which accounts for the
reduced popularity of the Eastern at the pro level.
It is so-named because it was originally developed in
the Eastern United States.
Error
A shot that fails to cross the net or
lands out of the court, resulting in loss of the
point. See forced error; unforced error.
Fast courts – court surfaces, such as wood and
grass, that allow the ball to bounce faster and lower
than
others.
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Flat serve – hit with little or no spin,
usually it is hit with great speed and power.
Follow-through – the finishing motion of the
swing after the ball has been hit.
Face The flat area of the racket formed by the
strings and bounded by the frame.
Fault
An invalid service attempt. It is a fault
if the serve fails to land in the receiver's service
court; if the server swings and misses the ball
entirely; or if the serve is made from beyond the
baseline or from the wrong side of the center mark.
See also double fault; foot fault; serve.
Fifteen The first point of a game for either
player or side. See point; scoring system.
First flight The flight of the ball after it
leaves the racket and before it bounces.
Flat Descriptive of a low, fast, straight shot
without spin.
Follow through The motion of the arm and racket
after the ball has been struck.
Foot fault
Usually a fault caused by the
server's foot entering the court before the racket
contacts the ball. It is also a foot fault if any part
of the server's foot is on the wrong side of the
center mark, or the server is walking or running while
delivering the serve. See also serve.
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Foot fault judge An official responsible for
calling foot faults. The foot fault judge is
positioned on a line with the baseline, on the
opposite side of the court from the baseline judge.
Forced error An error resulting from a good
shot by the opponent. See error; unforced error.
Forcing shot A shot that puts the opponent on
the defensive; often an approach shot.
Forecourt The area between the net and the
service line.
Forehand A shot hit from the racket side of the
player's body; the right side for a right-hander.
Forty The third point of a game for either
player or side. If both reach forty, it is called
deuce.
Frame The oval portion of the racket that
contains the strings; an unstrung racket.
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MN |
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